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Tiptoe a glow-traced sphere through shadowy corridors where audio stings and visual shocks test your nerves. Caution, landmarks, and patience beat panic. How to play Move with light touches and peek-rotate the camera sparingly to keep bearings. Watch tells: drifting fog marks pits, flickers hint at moving walls. The safe route is often slow—edge along walls, stop at intersections to listen, and throw limited glow-pebbles to trigger surprises from a distance. If a scare pops, freeze, re-center the camera, and breathe—most traps reset after a beat. Options include Low-Scare mode (dimmed flashes, softened audio) and high-contrast outlines for fair visibility. Win by memorizing branches, marking landmarks (fallen lamp, loose tile), and returning to the hub with keys. Controls Desktop: WASD/Arrows to roll; Mouse to look; G to throw glow-pebble; Shift to creep; M toggles Low-Scare. Mobile: Thumbstick to roll; swipe to look; buttons for pebble/creep/mode. Tips & strategy Wall-edge travel avoids center triggers. Sound checks reveal moving traps. Pebbles first, then proceed. Pause after scares to reset and re-orient. Mark landmarks to build a mental map. Modes & variations Story Maze, Key Hunt, Low-Scare, Speedrun (no scares). FAQ Q: Too intense for me. A: Use Low-Scare mode and high-contrast outlines. Q: I get lost. A: Name landmarks to yourself and always return to the hub after a key.
P Keys W A S D - Move Smartphones A joystick on the screen from the bottom left
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