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Warfare Area 3

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Description


Smooth control under pressure. Guide a gleaming sphere down fast, twisting tracks with ramps, wind tunnels, sliding gates, and rival heavy balls. How to play Hold to accelerate, feather steering to trace clean arcs, and tap jump to clear gaps or hop low rails. Score by reaching the finish, collecting shards, and chaining clean sections (no wall scrapes) for multipliers. New geometry layers in—tilting bridges, magnetic pads, conveyor belts—each with its own rhythm. Momentum rules: lift before hairpins, roll the apex like a racer, then throttle once the exit opens. Treat rival balls as moving obstacles—let them commit, then pass on switchbacks where they slow. Change lanes early for falling gates, square up before speed rings, and tap a midair micro-jump to extend short leaps. Camera options widen/tighten the view; color-independent hazard icons keep neon stages readable. Controls Desktop: Hold/Release accelerate; A/D steer; Space jump; C camera cycle. Mobile: Press/hold accelerate; swipe steer; tap jump; camera slider. Tips & strategy Ease in → apex → power out. Center line for rails and rings. Pass on switchbacks after rivals commit. Lane early for falling gates. Ghost lines show your best path—practice to 3-star. Modes & variations Arcade Runs, Ghost Practice, Wind Swap, Ice Grip, Rival Heats. FAQ Q: I oversteer into rails. A: Relax your grip—small inputs guide the sphere better than jerky swerves. Q: Too fast to read? A: Widen camera and learn cadences—every pendulum/gate/fan has a beat.



Instruction

Mouse click or tap to play



Specifications

  • Easy to play
     

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